Auriea Harvey
Born 1971 in Indianapolis, IN, USA; B.F.A., Sculpture, Parsons School of Design, New York City, USA

Michaël Samyn
Born 1968 in Poperinge, Belgium; Graphic Design, Sint Lucas, Gent, Belgium

Founded in 1999
From the merger of (founded 1995) and (founded 1995); Self-employed designers of hypermedia projects, Independent artists using new media and the internet

Tale of Tales
Founded in 2002
Computer game design, research & development studio specializing in interactive narrative



IGF Nuovo winner, GDC, 19-21 Mar, SF, USA
A Maze festival finalist, 9–11 April 2014, Berlin
IMGA jury's honorable mention, 20 March 2014, SF, USA
IGF nominee (Nuovo), GDC, 25-29 Mar, SF, USA
Expedition Grimm, Apr-Sept, documenta Hall, Kassel
never never, Oriel Davies, 2 Feb – 17 April 2013, Newtown, Wales
An artistic game experience, 14 Mar - 12 May, Enschede, NL
IndieCade Festival, Official Selection, 4-7 Oct, LA, USA
Lunarcade, Serial Space, Sydney, 1-10 August
never never, Aberystwyth Arts, Wales, 14 Jul – 15 Sep
Playtime, Maison d’Ailleurs, Suisse, 11 Mar – 9 Dec
Seven Veils, University of Colorado, CO, USA, April 14
Neoludica, Biennale di Venezia, Jun 1 – Nov 27
Notgames Fest, Cologne Game Lab, 15-16 Aug
Kurye 11 Space Invaders, Istanbul, Sep 14-23
Currents 2011, Santa Fe, NM, June 10-19
The Enchanted Forest, Strychnin, Berlin, 13 May
VS Naughty Dog, Game City, Nottingham, 27 Oct
Exp. GP Workshop, IndieCade, 7 Oct, Culver, LA
do it! load it!, 6 Oct, Stedelijk Museum, Amsterdam
Gevaarlijk Jong, Dr. Guislain, Gent, 1 Oct - 20 May
Game-City, ‘s Hertogenbosch, 17 Sep – 6 Nov
Kids in Space, Int. Film Festival Rotterdam, 30 Jan
Beyond Fun, Indie Games Summit, GDC Eu, 15 Aug
Entretiens Centre J. Cartier, Montreal, 1-2 Oct
Cinéma & jeu vidéo, 31 Mar, Lille
Best Sound & Best Design, hóPLAY, 25 Sep, Bilbao
Adv Prize Innov Game Design EIGA, 15 Oct, Frankfurt
Nominated for Evangelism, Game Developer 50, Nov
Estacion Futuro, Spring, Intermediae Matadero, Madrid
Danscamdanse, 10-12 Nov, Gent, Belgium
Indiecade, Oct 8-10, Culver City, California
Fantastic Arcade, Fantastic Fest, Sep 23-26, Austin
The Best of the IGF, 7-8 Aug, Sydney Opera House
GaMe!, 2 February – 24 March, Dam, Berlin
Spellbound, 9 Nov, BNO, De Zwijger, Amsterdam
Fantoche, 7-12 September, Baden, Switzerland
Festival of Games, 3 June, Utrecht
Far Game, 28 May, Bologna
Clash of Realities, 22 Apr, Cologne
Y.1: Indie Games, 16 Apr, Rietveld Ac, Amsterdam
ARCO, 18 Feb, Madrid
Art History of Games, High Museum, Atlanta, USA
Arcadia, LABoral, Gijón, Spain
Fantastic Illusions, Broelmuseum
IndieCade Festival, Culver City, California
WoW, Laguna Art Museum, California
Screen/Play, Imagine, Amsterdam
Victorian Circus, Amsterdam
FILE, Oi Futuro, Rio de Janeiro
Fantastic Illusions, MoCA, Shangai
The Garden of Forking Paths, Newcastle, Au
Tales of Play, Fundación Telefónica, Lima
Game on! Art in a game, Buenos Aires
Ik R.I.P., Amsterdam
Eur. Innov. Games Award, Nov 6, Darmstadt
Digital Night , Saint-Exupéry, Reims, France
IndieCade, Open Satellite, Washington
Picnic, Amsterdam,
AVATAR the new you, Paddington, Au
File, SESI, Sao Paulo
IndieCade, showcase, E3, Los Angeles
The Art of Play, Carnegie Mellon , Pittsburgh
Play Cultures, Museum of Contemp., Belgrade
IGF Pavilion, GDC, February, San Francisco
Gamezone, De Singel, Antwerpen
Jeugdfilmfestival, Antwerpen-Brugge
Nano Nu, Flemish Parliament, Brussels
Velocity, Festival of Digital Culture, Lancaster, UK
Inmerso, Cyberlounge Museo Tamayo, Mexico City
Els Límits de la nature, Centre d'Art Panera, Lleida
Entropy8Zuper retrospective, Furtherfield, London
IndieCade, IndieCade, Game City, Nottingham
IndieCade, E3, Santa Monica, California
Game Developers Conference, BGIn, San Francisco
144, The Game Is Up, Vooruit
Bradford Animation Festival, Bradford, UK
Night Garden, mediamatic, Amsterdam
Mediaterra Festival, Technopolis, Athens
Eldorado (iGallerie), Mudam, Luxembourg
Pixel Me, Rasa, traveling, Belgium
Edge Conditions, San Jose Musum of Art, CA, USA
Game/Play, London/Derby/traveling, UK
Say it Now, Vooruit, Gent, Belgium
Artefact festival, Stuk, Leuven, Belgium
Realtime Art Manifesto, Mediaterra Festival, Athens
Beauty in the age of digital art, Okno, Brussels
Victorian Circus, Brakke Grond, Amsterdam
Creative Capital, New York City, USA, for The Path
Tardis, Prov. Archeological Museum, Ename, Belgium
Innov. Game Design Symp., Jan Van Eyck, Maastricht
Argos Festival, Belgian Focus, Brussels
The Breakthrough of Game Culture, Arminius, R'dam
ALT+CTRL Fest. of Indep. & Altern. Games,
USC Beall Center Art & Tech., Irvine, California
Villette Numerique, Paris
1000$ Home Page Prize, Art.Teleportacia Gallery
DiGRA Level Up, Gamescape Exhibition, Utrecht
Argos Festival, Belgian Focus, Brussels
I-GONG, 3rd Seoul Media Arts Festival, Seoul
The Wartime project, Online
NY Digital Salon, Vectors: Digital Art of our Times
Stuttgarter Filmwinter Festival, Stuttgart
Habitar en (punto)net, Espai F, Barcelona
Roundtable on Games and Play, FoAM, Brussels
Art Futura Festival, Barcelona
Open Source Art Hack, New Museum, NYC
conversation03, Fondation Mudam, Luxembourg
Flanders International Film Festival, Gent
Korea Web Art Festival: Alone Together, Seoul
Make World Festival, Lothringer13 Gallery, Munich
Mediaterra_01, Athens, Belgrade, Maribor, Frankfurt
010101, San Francisco MOMA
Belgisch Atelier Belge, Passage44, Brussels
Snowblossom House, Sonar Festival 01, Barcelona
HELLOCursor, Online
Subverting The Market, Michigan Uni Art Gallery
Art Entertainment Network, Walker Art Center
The Last Real Net Art Museum, Online
Postmasters Gallery, Group show, New York, NY
GMI Screen, Leicester Square, London
H. Vandevelde Prize for Young Talent, Brussels
SFMOMA Prize for Excellence in Online Art,
SF Museum of Modern Art, for
Berlinbeta 3.0: Welcome to another world, Berlin
1999, Online
Net_condition, ZKM, Karlsruhe
Walker Art Center, Gallery9, Online
BAMcafé Live, Brooklyn Academy of Music, NY
I.D. Interactive Media Design Review, Silver
Cyber Lion, Cannes International Advertising Festival
Emerging Grant, Walker Art Center/Jerome Found.
Absolut L.A. International Biennial, d5, LA, CA


Luxuria Superbia, 2013
Bientôt l'été, 2012
Vanitas, 2010
Fatale, 2009
The Path, 2009
The Graveyard, 2008
The Endless Forest, 2005-ongoing
8, 2002-2004
The Godlove Museum, 1999-2006
skinonskinonskin, 1999
Guernica, 2001, 2000
Commissioned by Hvedekorn Magazine
B-O-X, 2002
Commisioned by D-A-S-H
Wirefire, 1999-2003
Eden.Garden, 2001
Commisioned by The San Francisco
Museum of Modern Art

Complete list of older projects:


The Guardian, review of Luxuria Superbia, Nov 2013
Slate, review of Luxuria Superbia, Nov 2013
Les Inrockuptibles, review of Bientôt l'été, March 2013
De Morgen, "Wanneer games kunst worden", Dec 2013
Eurogamer, review of The Path, April 2009
Telepolis, review of The Path, April 2009
Joystiq, review of The Path, March 2009
IGN, review of The Path, March 2009
Videogamer, review of The Path, March 2009
Ars Technica, review of The Path, March 2009
Rock, Paper, Shotgun, The Path, 2009
EDGE Magazine, Dec 2007, double spread The Path
we make money not art , Interview
Het Nieuwsblad, 25 feb 2006, review by Tom De Leur
De Morgen, 11 feb 2006, interview with Ward Daenen
The Lancet, Webby Award Winner A Standout, Cross Interview with Olia Lialina, Alex Galloway interview with Michael
EDA/UCLA, E8Z! Live Presentation of works
CIAC Electronic Magazine , Spotlight Review
Radio 1 Belgium, Heldenmoed
Net-150, Interview (on occasion of BerlinBeta)
De Morgen, Newspaper interview with Auriea
Culturematic, Entropy8Zuper is two fools in love
Web Designing Magazine, Interview in japanese
Miss Marple, Interview with Domenica Quaranta

Recent activities:
Recent press:
Recent publications:
Old press archive: